5d3f99c7c6
* Prototyping * Start work on creating offsets * Modify tests * Start prototyping with actual MPH * Twiddle around * Twiddle around comments * Convert templates * Fix external languages * Fix latest translation * Fix some test * Tidy up code * Use simple map * go mod tidy * Move back to data structure - Uses less memory by creating for each language a map. * Apply suggestions from code review Co-authored-by: delvh <dev.lh@web.de> * Add some comments * Fix tests * Try to fix tests * Use en-US as defacto fallback * Use correct slices * refactor (#4) * Remove TryTr, add log for missing translation key * Refactor i18n - Separate dev and production locale stores. - Allow for live-reloading in dev mode. Co-authored-by: zeripath <art27@cantab.net> * Fix live-reloading & check for errors * Make linter happy * live-reload with periodic check (#5) * Fix tests Co-authored-by: delvh <dev.lh@web.de> Co-authored-by: 6543 <6543@obermui.de> Co-authored-by: wxiaoguang <wxiaoguang@gmail.com> Co-authored-by: zeripath <art27@cantab.net>
208 lines
5.8 KiB
Go
208 lines
5.8 KiB
Go
// Copyright 2022 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package i18n
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import (
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"errors"
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"fmt"
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"os"
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"reflect"
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"sync"
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"time"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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"gopkg.in/ini.v1"
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)
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var (
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ErrLocaleAlreadyExist = errors.New("lang already exists")
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DefaultLocales = NewLocaleStore(true)
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)
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type locale struct {
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store *LocaleStore
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langName string
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textMap map[int]string // the map key (idx) is generated by store's textIdxMap
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sourceFileName string
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sourceFileInfo os.FileInfo
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lastReloadCheckTime time.Time
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}
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type LocaleStore struct {
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reloadMu *sync.Mutex // for non-prod(dev), use a mutex for live-reload. for prod, no mutex, no live-reload.
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langNames []string
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langDescs []string
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localeMap map[string]*locale
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textIdxMap map[string]int
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defaultLang string
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}
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func NewLocaleStore(isProd bool) *LocaleStore {
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ls := &LocaleStore{localeMap: make(map[string]*locale), textIdxMap: make(map[string]int)}
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if !isProd {
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ls.reloadMu = &sync.Mutex{}
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}
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return ls
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}
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// AddLocaleByIni adds locale by ini into the store
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// if source is a string, then the file is loaded. in dev mode, the file can be live-reloaded
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// if source is a []byte, then the content is used
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func (ls *LocaleStore) AddLocaleByIni(langName, langDesc string, source interface{}) error {
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if _, ok := ls.localeMap[langName]; ok {
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return ErrLocaleAlreadyExist
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}
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lc := &locale{store: ls, langName: langName}
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if fileName, ok := source.(string); ok {
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lc.sourceFileName = fileName
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lc.sourceFileInfo, _ = os.Stat(fileName) // live-reload only works for regular files. the error can be ignored
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}
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ls.langNames = append(ls.langNames, langName)
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ls.langDescs = append(ls.langDescs, langDesc)
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ls.localeMap[lc.langName] = lc
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return ls.reloadLocaleByIni(langName, source)
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}
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func (ls *LocaleStore) reloadLocaleByIni(langName string, source interface{}) error {
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iniFile, err := ini.LoadSources(ini.LoadOptions{
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IgnoreInlineComment: true,
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UnescapeValueCommentSymbols: true,
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}, source)
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if err != nil {
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return fmt.Errorf("unable to load ini: %w", err)
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}
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iniFile.BlockMode = false
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lc := ls.localeMap[langName]
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lc.textMap = make(map[int]string)
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for _, section := range iniFile.Sections() {
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for _, key := range section.Keys() {
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var trKey string
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if section.Name() == "" || section.Name() == "DEFAULT" {
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trKey = key.Name()
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} else {
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trKey = section.Name() + "." + key.Name()
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}
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textIdx, ok := ls.textIdxMap[trKey]
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if !ok {
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textIdx = len(ls.textIdxMap)
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ls.textIdxMap[trKey] = textIdx
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}
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lc.textMap[textIdx] = key.Value()
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}
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}
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iniFile = nil
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return nil
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}
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func (ls *LocaleStore) HasLang(langName string) bool {
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_, ok := ls.localeMap[langName]
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return ok
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}
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func (ls *LocaleStore) ListLangNameDesc() (names, desc []string) {
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return ls.langNames, ls.langDescs
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}
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// SetDefaultLang sets default language as a fallback
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func (ls *LocaleStore) SetDefaultLang(lang string) {
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ls.defaultLang = lang
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}
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// Tr translates content to target language. fall back to default language.
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func (ls *LocaleStore) Tr(lang, trKey string, trArgs ...interface{}) string {
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l, ok := ls.localeMap[lang]
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if !ok {
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l, ok = ls.localeMap[ls.defaultLang]
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}
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if ok {
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return l.Tr(trKey, trArgs...)
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}
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return trKey
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}
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// Tr translates content to locale language. fall back to default language.
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func (l *locale) Tr(trKey string, trArgs ...interface{}) string {
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if l.store.reloadMu != nil {
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l.store.reloadMu.Lock()
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defer l.store.reloadMu.Unlock()
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now := time.Now()
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if now.Sub(l.lastReloadCheckTime) >= time.Second && l.sourceFileInfo != nil && l.sourceFileName != "" {
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l.lastReloadCheckTime = now
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if sourceFileInfo, err := os.Stat(l.sourceFileName); err == nil && !sourceFileInfo.ModTime().Equal(l.sourceFileInfo.ModTime()) {
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if err = l.store.reloadLocaleByIni(l.langName, l.sourceFileName); err == nil {
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l.sourceFileInfo = sourceFileInfo
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} else {
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log.Error("unable to live-reload the locale file %q, err: %v", l.sourceFileName, err)
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}
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}
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}
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}
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msg, _ := l.tryTr(trKey, trArgs...)
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return msg
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}
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func (l *locale) tryTr(trKey string, trArgs ...interface{}) (msg string, found bool) {
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trMsg := trKey
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textIdx, ok := l.store.textIdxMap[trKey]
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if ok {
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if msg, found = l.textMap[textIdx]; found {
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trMsg = msg // use current translation
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} else if l.langName != l.store.defaultLang {
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if def, ok := l.store.localeMap[l.store.defaultLang]; ok {
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return def.tryTr(trKey, trArgs...)
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}
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} else if !setting.IsProd {
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log.Error("missing i18n translation key: %q", trKey)
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}
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}
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if len(trArgs) > 0 {
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fmtArgs := make([]interface{}, 0, len(trArgs))
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for _, arg := range trArgs {
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val := reflect.ValueOf(arg)
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if val.Kind() == reflect.Slice {
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// before, it can accept Tr(lang, key, a, [b, c], d, [e, f]) as Sprintf(msg, a, b, c, d, e, f), it's an unstable behavior
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// now, we restrict the strange behavior and only support:
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// 1. Tr(lang, key, [slice-items]) as Sprintf(msg, items...)
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// 2. Tr(lang, key, args...) as Sprintf(msg, args...)
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if len(trArgs) == 1 {
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for i := 0; i < val.Len(); i++ {
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fmtArgs = append(fmtArgs, val.Index(i).Interface())
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}
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} else {
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log.Error("the args for i18n shouldn't contain uncertain slices, key=%q, args=%v", trKey, trArgs)
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break
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}
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} else {
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fmtArgs = append(fmtArgs, arg)
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}
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}
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return fmt.Sprintf(trMsg, fmtArgs...), found
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}
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return trMsg, found
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}
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// ResetDefaultLocales resets the current default locales
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// NOTE: this is not synchronized
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func ResetDefaultLocales(isProd bool) {
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DefaultLocales = NewLocaleStore(isProd)
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}
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// Tr use default locales to translate content to target language.
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func Tr(lang, trKey string, trArgs ...interface{}) string {
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return DefaultLocales.Tr(lang, trKey, trArgs...)
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}
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